Restore Distance

Distance restoration

Scales the distance between connected particles so that they remain at the original distance.
This is the most basic control that works to keep the original shape.

There are the following three types of particle connection.
The Struct type is required, but the Bend and Near types are optional.

Type Description
Struct Concatenate particles from the original structure.
In Bone Cloth, it is constructed from the parent-child structure of Transform, and in Mesh Cloth, it is constructed from the connection information of mesh polygons.
Bend Connects one more Struct-type particles from the original structure.
Performing this bend connection makes the shape less likely to collapse.
Bend concatenation is optional.
Near Ignore the original structure and simply connect those particles that are close together.
This connection keeps the shape strong, but also makes it less deformable.
Near concatenation is optional.

Examples of each type of consolidation are shown in the following figure.

  • Struct connection

Connected along the original structure.

  • Bend connection

Along with the original structure, one particle is skipped and connected.

  • Near connection

Particles in the range are connected regardless of the original structure.

These can be confirmed by checking [Struct Distance Line], [Bend Distance Line], and [Near Distance Line] on the cloth monitor.

 

The content of each parameter is as follows.

Name Description
Struct Point Struct connection. Always ON.
Struct Stiffness Struct connection strength.
The higher the value, the faster the restoration speed.
Bend Point Bend structure connection
Bend Max Connection Maximum number of Bend connections for one particle.
The more the shape, the stronger the shape, but the higher the load.
Bend Stiffness Bend connection strength.
The higher the value, the faster the restoration speed.
Near Point Near structure connection
Near Point Length The distance between the particles to be linked.
Near Stiffness Near connection strength.
The higher the value, the faster the restoration speed.
Velocity Influence Speed effect.
Setting this to a low value can reduce the problem of particles moving in response to sudden movement.
However, the inertia of the particles is also lost.