Magica Cloth is a high-speed cloth simulation that runs on the Unity Job system + Burst compiler.
For sale in the asset store.
- Fast cloth simulation with Unity Job system + Burst compiler
- Works on all platforms except WebGL
- Implement BoneCloth driven by Bone (Transform) and MeshCloth driven by mesh
- MeshCloth can also work with skinning mesh
- Easy setup with an intuitive interface
- Time operation such as slow is possible
- With full source code
support unity versions
- Unity2018.4.0(LTS) or higher
- Project Settings [IL2CPP][.NET4x][Allow ‘unsafe’ Code]
- [Burst] package
- [Jobs] package(preview)
- [Collections] package(preview)
- [Mathematics] package
How to install
Open [Installation Guide] from the menu and follow the instructions.