CoreComponent is the base class of RenderDeformer / VirtualDeformer / BoneCloth / BoneSpring / MeshCloth / MeshSpring / Avatar.


public void ReplaceComponentBone(Dictionary<Transform, Transform> boneReplaceDict)

Swaps the component bones.
This is the function for changing the dress.
Normally, dress up is implemented by Avatar / AvatarParts.
If you don’t want to use them and want to implement your own dress up, you can use this function to implement the bone swapping of MagicaCloth components.