Spring

Spring


Gives a spring effect.
BoneSpring is currently the only spring feature available.
Also, springs only work on fixed attribute vertices.
Please refer to How to use BoneSpring for details on how to use it.

Spring Power spring strength
Limit Distance Maximum distance a vertex can move from the origin
Normal Limit Ratio

The ratio of movement relative to the normal direction.
By combining with [Limit Distance], the movement range can be made into an ellipse.
Normals can be changed in Normal Settings.

Spring Noise Spring asynchronous rate.
If you have two or more fixed attributes, you can add a little noise to each to create irregularities in their movement.