Overview
MeshSpring allows springs to swing the vertices of Mesh.
This is also applicable to skinning meshes.
Ideal for realistic chest shaking.
See the “MeshSpring Start Guide” for the setting method and so on.
Properties and parameters
Item | Description |
Virtual Deformer | Set the linked virtual deformer. |
Center Transform | Set the Transform that will be the center of the sway. |
Direction Axis | Select the front axis of the sway. |
Update Mode |
Specify the update timing of the simulation. [Unity Physics] |
Blend Weight | Blending ratio with original posture |
Culling | Culling System |
Algorithm | Calculation algorithm |
Gravity | Gravitational acceleration |
External Force | Influence of external force |
Drag | Air resistance |
Max Velocity | Maximum speed |
World Influence | Movement effect |
Distance Disable | Invalidation by distance |
Clamp Position | Movement restrictions |
Spring | Spring |
Adjust Rotation | Rotation control by movement |